These past 2 months have been a crazy!
The biggest news being: I became a full time employee of fineOrange Games in Rochester, MI. I work primarily in C# for Unity3D writing tools, game logic, and the occasional CG shader. I have a few fun technical tricks (and a nifty MEL script) that I’ve been working on, so look for posts about those soon.
Last month I went to the Electronics Entertainment Expo in Los Angeles. The experience was amazing and I got a chance to see some really cool new games. I even got a chance to play Gearbox’s Borderlands 2 and Arkane’s Dishonored, which were both amazing. At the Sony press conference I saw a gameplay demo of Naughty Dog’s The Last Of Us, supporting my Naughty Dog fanboy ways.